It was, for lack of a better word, a masterpiece of reverse engineering.

While a game is running, the tool captures all geometry and textures currently loaded in the game's memory.

Not 2.0.8. Not the “stable” 2.1.0. But the elusive, raw, barely-documented . To the uninitiated, it’s just another number. To those who know, it’s the last great unrestricted ripper before the developer added DRM, watermarks, and compatibility gates.