| | Primary Titles | Key Rule | Threat Level | | :--- | :--- | :--- | :--- | | The Primary Plane | Super Mario Sunshine , 64 , Wonder | Standard physics; Respawning enemies. | Moderate (Bowser) | | The Paper Realm | Paper Mario: TTYD , Origami King | 2D narrative logic; Audience affects reality. | High (Demons, Erasure) | | The Cosmic Cycle | Super Mario Galaxy 1 & 2 | Spherical gravity; Universal death/rebirth. | Cosmic (Universal Reset) | | The Dream Depot | Mario & Luigi: Dream Team | Dreams become physical; Pi'illos shape reality. | Variable | | The Glitch Zone (Minus World) | SMB1 (Glitch), ROM Hacks | Broken code; Infinite loops; Water physics. | Psychological |
🔹 Rosalina saw it all collapse. She now drifts between realities, collecting fallen Lumas and shattered stars. She doesn’t fight Bowser anymore — she fights entropy . super mario multiverse
Blending the momentum of Super Mario World with the wall-jumping mechanics of New Super Mario Bros. The Evolution: From ROM Hacking to Custom Engines | | Primary Titles | Key Rule |