Neighbor Mod Kit Stuck At 45 — Hello
A broken custom level or imported model saved in the workspace can prevent loading.
If waiting doesn't work or takes an unreasonable amount of time, you may need to disable the shader compilation, which can sometimes stall the process if not configured correctly. hello neighbor mod kit stuck at 45
: The Mod Kit requires a dedicated GPU to run effectively. If you are using integrated graphics (common on older laptops), it may hang indefinitely or perform very poorly. Disable XGE A broken custom level or imported model saved
: This process can take a very long time (sometimes over an hour) depending on your CPU speed. Check Task Manager Ctrl + Shift + Esc . If you see ShaderCompileWorker If you are using integrated graphics (common on
Leave the Mod Kit open and do not click on the window (which might prompt Windows to say the program is "Not Responding").
This sounds insulting, but it isn't. The Hello Neighbor Mod Kit is notoriously inefficient at first launch. On a hard drive (HDD) or a lower-end SSD, the shader compilation at 45% can take 10 to 15 minutes. Many players quit at 60 seconds. Let it sit for a full 15 minutes. If it hasn't moved by then, proceed.
🔧 Fixability: 8/10 😤 User frustration level: High (due to lack of in-game error message) 📌 Recommendation: Try verification first – if still stuck, clear cache. Avoid reinstalling until last step.